By this point in the book, the short conversations about Ender that begin each chapter are a matter of course. Here Graff is preparing a challenging new syllabus for Ender. Active Themes Ender has been living on Eros for a few weeks. He hates it from the first second he sees it—Eros is too small, with low gravity, depressingly bleak planes, and long, shadowy tunnels in which humans live.
Graff points out that it was necessary for Ender to be ready. Chamrajnagar tells Graff of their plans for Ender, and Graff says he is only there to help the boy. They dislike each other, but respect each other, and both know that Ender is the only one who matters.
Ender spends his time alone or with Graff, occasionally taking classes but mostly working with the simulator. In this game Ender starts commanding a single fighter but soon is in charge of an entire fleet. After a year Ender finds it easy, and he says so to Graff.
The next day Mazer Rackham introduces himself to Ender by attacking him and subduing him, explaining to the boy that he will be his teacher because he will be his enemy. Rackham has a brilliant mind, and Ender respects that. Rackham explains how he took a relativistic trip in order to be alive to train the commander of the Third Invasion.
Together they watch tapes of the First and Second Invasions. Rackham explains why the buggers stopped fighting after he attacked a single ship—he destroyed the queen ship. The enemy is like highly evolved insects, and they do not think to each other but are more like many parts of a single organism, with all thought coming from the queen.
Rackham explains modern weapons to Ender as well as the one advantage humans have over buggers: Ender is moved into a new simulator where he is to command an entire fleet, this time with three-dozen real squadron leaders made up of all his best friends and opponents from Battle School.
Rackham tells him that he is preparing more and more complex simulations and that Ender cannot quit because winning is everything. Ender spends hours practicing with his squad leaders and battles are fought every couple of days.
Afterwards he and Mazer go over them to see what he could have done differently. Ender is lonely and tired, but he does not stop.
He is a commander, not a friend, to his leaders.
Ender dreams strange dreams about the buggers and he has difficulty sleeping. He breaks down physically once, and he wakes up in time to win a battle and go back to sleep.
He fights when awake and then sleeps, and the days blend together. Then one day Mazer tells him that the battle will be his final examination in Command School. Ender is happy to hear that because he is tired of it all. Then he sees the battle, and he despairs, for he is vastly outnumbered.
He does not even want to play but decides that he will win an unfair battle rather than be beaten unfairly. Ender wins the battle by destroying the planet that the enemy lived on, and the room explodes in cheers.
Rackham tells him that he has actually been the fleet commander of the Third Invasion and that he just destroyed the buggers completely.
Ender is angry with Rackham and Graff for using him. He did not want to hurt anyone and now has destroyed an entire race without his knowledge. Ender sleeps through the five days of war on earth and when he awakens, the Locke Proposal put forth by Peter to settle the war has been accepted and all of his friends are there to tell him what he has missed.
He feels only sadness and anger. He is sad because he destroyed the buggers, and he did not want to hurt anyone. He is angry because he was manipulated perfectly, and Graff and Rackham got everything out of him that they wanted.
Ender is really the only character who feels for the buggers, for he is the only one whose compassion extends not just to all human beings, but to all sentient beings. The buggers are intelligent life, and to kill them all is a horrible thing to Ender, even if there was no choice.
Ender is angry because he still feels he should have had a choice. He knows, however, that the adults did what they had to do to save their species, and that whatever price he has to pay would be worth it to them.English Comp 4 December The Perfect Weapon Orson Scott Card’s protagonist, Ender Wiggin, is a boy who can kill and love simultaneously.
How do Ender’s empathy and violent tendencies contradict each other and what does this suggest about his ability to win the ultimate battle against the buggers? Essay on ender game the perfect weapon English Comp 4 Ender's Game is a military science fiction novel by American author Orson Scott Card.
Set in Earth's future, the novel presents an imperiled mankind after two conflicts with the "Buggers", an insectoid alien species. LitCharts assigns a color and icon to each theme in Ender’s Game, which you can use to track the themes throughout the work.
Love, Empathy, and Destruction Games, Computers, and Virtual Reality. LitCharts makes it easy to find quotes by chapter, character, and theme.
We assign a color and icon like this one to each theme, making it easy to track which themes apply to each quote below. Note: all page numbers and citation info for the quotes below refer to the Tor edition of Ender’s Game.
Oct 24, · Watch video · Ender's Game is not a perfect film. It rushes through certain important points, and leaves out other parts altogether, instead what you get is a flawed but enjoyable movie that ultimately succeeds, because it /10(K).
From the creator of Ender's Game comes a new sf series of hope, survival, and second chances. In a universe at war, the long-extinct human race may be the only hope for victory, in Orson Scott Card's Extinct, the first book in a new trilogy.